172 lines
5.7 KiB
C++
172 lines
5.7 KiB
C++
//
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// Created on 2024-05-17.
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//
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#include "utf_convert.h"
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#include <vector>
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#include <cstdint>
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namespace utfcvt {
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std::u32string UTF8ToUTF32(std::string_view utf8) {
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if (utf8.empty()) {
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return {};
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}
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std::vector<int> codePoints;
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// source may have multiple code points, treat as UTF-8
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size_t i = 0;
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while (i < utf8.size()) {
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if ((utf8[i] & 0b10000000) == 0) {
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// 1 byte code point, ASCII
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int c = (utf8[i] & 0b01111111);
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codePoints.push_back(c);
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i++;
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} else if ((utf8[i] & 0b11100000) == 0b11000000) {
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// 2 byte code point
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int c = (utf8[i] & 0b00011111) << 6 | (utf8[i + 1] & 0b00111111);
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codePoints.push_back(c);
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i += 2;
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} else if ((utf8[i] & 0b11110000) == 0b11100000) {
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// 3 byte code point
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int c = (utf8[i] & 0b00001111) << 12 | (utf8[i + 1] & 0b00111111) << 6 | (utf8[i + 2] & 0b00111111);
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codePoints.push_back(c);
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i += 3;
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} else {
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// 4 byte code point
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int c = (utf8[i] & 0b00000111) << 18 | (utf8[i + 1] & 0b00111111) << 12
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| (utf8[i + 2] & 0b00111111) << 6 | (utf8[i + 3] & 0b00111111);
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codePoints.push_back(c);
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i += 4;
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}
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}
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return {codePoints.begin(), codePoints.end()};
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}
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std::u32string UTF16ToUTF32(std::u16string_view utf16) {
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if (utf16.empty()) {
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return {};
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}
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std::vector<uint32_t> codePoints;
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for (size_t i = 0; i < utf16.size(); ++i) {
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if (utf16[i] < 0xD800u || utf16[i] > 0xDFFFu) {
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codePoints.push_back(utf16[i]);
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} else if (i + 1 < utf16.size()) {
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codePoints.push_back(0x10000u + ((utf16[i] - 0xD800u) << 10) + (utf16[i + 1] - 0xDC00u));
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++i;
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} else {
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codePoints.push_back(0xFFFDu);
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}
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}
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return {codePoints.begin(), codePoints.end()};
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}
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std::u16string UTF32ToUTF16(std::u32string_view utf32) {
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std::vector<uint16_t> utf16;
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for (auto c: utf32) {
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if (c <= 0xFFFFu) {
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utf16.push_back(static_cast<char16_t>(c));
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} else if (c <= 0x10FFFFu) {
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utf16.push_back(static_cast<char16_t>(0xD800u + ((c - 0x10000u) >> 10)));
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utf16.push_back(static_cast<char16_t>(0xDC00u + ((c - 0x10000u) & 0x3FF)));
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} else {
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utf16.push_back(0xFFFDu);
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}
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}
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return {utf16.begin(), utf16.end()};
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}
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std::string UTF32ToUTF8(std::u32string_view utf32) {
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std::string utf8;
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for (auto c: utf32) {
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if (c <= 0x7F) {
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utf8.push_back(static_cast<char>(c));
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} else if (c <= 0x7FF) {
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utf8.push_back(static_cast<char>(0xC0 | (c >> 6)));
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utf8.push_back(static_cast<char>(0x80 | (c & 0x3F)));
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} else if (c <= 0xFFFF) {
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utf8.push_back(static_cast<char>(0xE0 | (c >> 12)));
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utf8.push_back(static_cast<char>(0x80 | ((c >> 6) & 0x3F)));
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utf8.push_back(static_cast<char>(0x80 | (c & 0x3F)));
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} else {
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utf8.push_back(static_cast<char>(0xF0 | (c >> 18)));
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utf8.push_back(static_cast<char>(0x80 | ((c >> 12) & 0x3F)));
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utf8.push_back(static_cast<char>(0x80 | ((c >> 6) & 0x3F)));
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utf8.push_back(static_cast<char>(0x80 | (c & 0x3F)));
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}
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}
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return utf8;
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}
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std::string UTF16ToMUTF8(std::u16string_view utf16) {
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std::string mutf8;
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for (size_t i = 0; i < utf16.size(); ++i) {
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if (utf16[i] < 0x80) {
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mutf8.push_back(static_cast<char>(utf16[i]));
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} else if (utf16[i] < 0x800) {
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mutf8.push_back(static_cast<char>(0xC0 | (utf16[i] >> 6)));
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mutf8.push_back(static_cast<char>(0x80 | (utf16[i] & 0x3F)));
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} else {
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mutf8.push_back(static_cast<char>(0xE0 | (utf16[i] >> 12)));
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mutf8.push_back(static_cast<char>(0x80 | ((utf16[i] >> 6) & 0x3F)));
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mutf8.push_back(static_cast<char>(0x80 | (utf16[i] & 0x3F)));
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}
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}
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return mutf8;
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}
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std::u16string MUTF8ToUTF16(std::string_view mutf8) {
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std::vector<uint16_t> utf16;
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for (size_t i = 0; i < mutf8.size(); ++i) {
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if ((mutf8[i] & 0b10000000) == 0) {
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// 1 byte code point, ASCII
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utf16.push_back(mutf8[i]);
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} else if ((mutf8[i] & 0b11100000) == 0b11000000) {
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// 2 byte code point
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utf16.push_back(uint16_t((mutf8[i] & 0b00011111u) << 6) | uint16_t(mutf8[i + 1] & 0b00111111u));
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i++;
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} else if ((mutf8[i] & 0b11110000) == 0b11100000) {
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// 3 byte code point
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utf16.push_back(uint16_t((mutf8[i] & 0b00001111u) << 12) |
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uint16_t((mutf8[i + 1] & 0b00111111u) << 6) | uint16_t(mutf8[i + 2] & 0b00111111u));
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i += 2;
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}
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}
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return {utf16.begin(), utf16.end()};
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}
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std::string UTF16ToUTF8(std::u16string_view utf16) {
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return UTF32ToUTF8(UTF16ToUTF32(utf16));
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}
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std::u16string UTF8ToUTF16(std::string_view utf8) {
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return UTF32ToUTF16(UTF8ToUTF32(utf8));
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}
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#if defined(_WIN32) || defined(_WIN64)
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// for windows, they are not implemented on linux
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static_assert(sizeof(wchar_t) == sizeof(char16_t));
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std::wstring UTF16ToWide(std::u16string_view utf16) {
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return {reinterpret_cast<const wchar_t*>(utf16.data()), utf16.size()};
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}
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std::u16string WideToUTF16(std::wstring_view wide) {
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return {reinterpret_cast<const char16_t*>(wide.data()), wide.size()};
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}
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std::wstring UTF8ToWide(std::string_view utf8) {
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auto utf16 = UTF8ToUTF16(utf8);
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return UTF16ToWide(utf16);
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}
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std::string WideToUTF8(std::wstring_view wide) {
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return UTF16ToUTF8(std::u16string_view{reinterpret_cast<const char16_t*>(wide.data()), wide.size()});
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}
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#endif
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}
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